Course Outline

COURSE of STUDY

Dryden High School

Keewatin Patricia District School Board

Prepared by: Robert Beatty

Date: January 2013

Course Title: Communications Technology
Grade: 10, Open
Course Code: TGJ2O
Credit Value: 1
Curriculum Policy Document: Technological Curriculum Guide
Prerequisite and/or Co-requisite: none
Textbook Name:(include edition and publisher) none
Reference Materials Software Applications
Internet
Textbook – How to Use Macromedia   Flash MX and ActionScript, Denise Tyler, QUE Publisher, 201 W. 103rd   Street, Indianapolis, Indiana 46290
Textbook – Flash for Windows and   Macintosh, Katherine Ulrich, Macromedia Press, Peach Pit Press, 1249 Eighth   Street, Berkley, CA 94710

Course Description:

This course introduces students to communications technology from a media perspective. Students will work in the areas of TV/video and movie production, radio and audio production, print and graphic communications, photography, and interactive new media and animation. Student projects may include computer-based activities such as creating videos, editing photos, working with audio, cartooning, developing animations, and designing web pages. Students will also develop an awareness of environmental and societal issues related to communications technology, and will explore secondary and postsecondary education and training pathways and career opportunities in the various communications technology fields.

Department: Technological Education

Department Head: Dave Darling

Overall Expectations

A. Communications Technology Fundamentals

A1. demonstrate an understanding of the core concepts, techniques, and skills required to produce a range of communications media products or services;

A2. demonstrate an understanding of technical terminology, basic scientific concepts, and mathematical concepts used in communications technology and apply them to the creation of media products;

A3. demonstrate an understanding of and apply the interpersonal and communication skills necessary to work effectively in a team setting.

B.Communications Technology Skills

B1. apply project management techniques to the planning and development of communications media products;

B2. apply a design process or other problem-solving processes to meet a range of challenges in communications technology;

B3. create products or productions that demonstrate competence in the application of creative and technical skills.

C.Technology, Society, and The Environment

C1. describe the impact of communications media technologies and activities on the environment and identify ways of reducing their harmful effects;

C2. demonstrate an understanding of social effects and issues arising from the use of communications media technologies and the importance of representing cultural and social diversity in media productions.

D.Professional Practice and Career Opportunities

D1. demonstrate an understanding of and apply safe work practices in communications

technology activities;

D2. identify career opportunities in communications technology and demonstrate an understanding of the skills, work habits, education, and training required for entry into postsecondary programs or employment in these fields.

Teaching Strategies

• Integrate technological tools and software

• Use a balance of whole-class, small-group, and individual instruction through student-centered and teacher directed activities

• Use a variety of instructional methods to address a variety of learning styles (self discovery, hands-on activities, teacher instruction, peer instruction)

• Provide extra help for students who may require one on one contact.

• Assist students in developing literacy and learning strategies in addition to technical skills

Accommodations

• Extra time

• Checklist

• Prioritize

• Preferential Seating

• Minimize distractions

EVALUATION

Achievement Chart Category

Percent of Term

Percent of Final Mark

Knowledge and Understanding

25/100

17.5/70

Application

25/100

17.5/70

Communication

25/100

17.5/70

Thinking

25/100

17.5/70

SUBTOTAL

100%

70%

Exam and/or Culminating Activities

Percent of Final Evaluation

Percent of Final Mark

End Task

65/100

20/30

Blog Portfolio

35/100

10/30

SUBTOTAL

100%

30%

TOTAL (Final mark)(70% Term plus 30% Final   Evaluation)

100%

100%

“Students must be provided with numerous and varied opportunities to demonstrate the full extent of their achievement of the curriculum expectations, across all four categories of knowledge and skills.” – Program Planning and Assessment (2000)

ASSESSMENT AND EVALUATION STRATEGIES

Pen and Paper

Performance Assessment

Personal Communication

        QuizzesTest Questions

Multiple Choice

True and False

Matching

Fill in the Blank

Diagrams

Charts

Short Answer

Open Ended

Questioning

        Lab ReportsSimulations

Research Papers

Debates

Presentations

Projects

Skill Demonstrations

Computer Applications

        In-class questionsIn-class discussions

Interview

Portfolio

Journal/Log

Student-Teacher Conference

 


 

UNIT/STRAND DESCRIPTIONS

#

Unit Titles

(Listed   Sequentially)

Estimated

Length

Of Unit

1

Adobe Photoshop 22 hours

2

Image Production 8 hours

3

Adobe Illustrator 15 hours

4

InDesign 15 hours

5

Audio Production 7 hours

6

Video Production 22 hours

7

MultiMedia Production 15 hours

8

Careers 6 hours

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